TMOLI_42 found this out on the interwebs: http://g4tv.com/videos/44277/dice-2010-design-outside-the-box-presentation/
Very insightful. Yeah its 30 minutes long, watch it anyway, it's worth your time if you're a game designer.
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Also, I'm flying out to the GDC tomorrow! I should be in SF by around 5…
Very insightful. Yeah its 30 minutes long, watch it anyway, it's worth your time if you're a game designer.
---
Also, I'm flying out to the GDC tomorrow! I should be in SF by around 5…
John Boorman, the guy behind Deliverance, wrote an interesting article about the movie business a few years ago that a friend linked me to.
Some quotes:
Some quotes:
Quote:
When I was a child in the London blitz, a blockbuster was a massive bomb that could knock out a neighbourhood. The blockbuster movie, now utt…
A lot has been said about the iPad, although one of the more interesting things to me is the market for games. Who is the market, and what sort of games will appeal to them?
Well, before we get to that, we have to talk about who is buying the iPad.
Who is buying this thing?
When the iPad came out it …
Well, before we get to that, we have to talk about who is buying the iPad.
Who is buying this thing?
When the iPad came out it …
One of the things I wanted to do this year was make more short form games. Short form is more conducive to creativity than long form, I think, because there's less psychological burden when writing off an idea that didn't quite work. Also, it frees you from worrying about tangential things that are…
I went to today's keynote,despite the little voice in my head screaming "keynotes are always boring! don't go don't go!". (Oh yes, I have voices in my head. I named that one Sedgwick.)
The one today was by Hideo Kojima, the creative mind behind the fantastic movie series known as Metal Gear.
The tak…
The one today was by Hideo Kojima, the creative mind behind the fantastic movie series known as Metal Gear.
The tak…
I really want to blog about the GDC, but I can't think of much to say since I just arrived tonight. I'm really grateful to be here. That's probably the best word to describe it. What always strikes me every time I come to the GDC is how humbling of an experience it is... I always leave with a sense…
So I was bored last night and started talking with a friend about what makes a conversation interesting. I'm not sure if this is going to sound clever, or like a crazy person yelling in the street. In any case, this is what I realized:
People seem to think being interesting is about saying interesti…
People seem to think being interesting is about saying interesti…
I have a weird theory: I don't think people that play MMORPGs actually enjoy them -- but they think they do. That raises the question: how does someone believe they're having fun when they're not? Well, I'll get to that.
First, I have to say, World of Warcraft is one of the most boring games ever ma…
First, I have to say, World of Warcraft is one of the most boring games ever ma…
I'm not sure how long this has been out there, but I just found this trolling reddit: Lifelike animation heralds new era for ocmputer games
Putting aside technical considerations, it is very impressive. Still not quite right but it's not nearly as creepy as other things I've seen try to climb their …
Putting aside technical considerations, it is very impressive. Still not quite right but it's not nearly as creepy as other things I've seen try to climb their …
I was thinking recently about how absurdly popular top ten lists are. You know, things in magazines like "The Top Ten ways to Look Like a Hooker". Almost everything is a top ten list now. It never made sense to me before.
Then I realized, it's all in the subtext. What it's saying is: "Hey, don't wor…
Then I realized, it's all in the subtext. What it's saying is: "Hey, don't wor…
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