![Post-Mortem](https://uploads.gamedev.net/monthly_2018_08/large.0.png.924f55bbfcb69e0c782e99ab6f96bbdf.png)
At last, time to reflect on WoA IV.
2 weeks have gone by since completion of the project, and I was on Holidays.
For the most part, I didn't give much thought to WoA except on a few occasions where I browsed gamedev wondering where voting was at.
This morning, I received a note from Slicer which ind…
![Epilogue](https://uploads.gamedev.net/monthly_2018_08/large.0.png.924f55bbfcb69e0c782e99ab6f96bbdf.png)
I've taken the time to reflect on the competition now and decided to do a short pre-post-mortem (as I do intend on revisiting after seeing comments from the judges).
Why did I join?
Bluntly put, I wasn't supposed to, but at the last minute, my schedule opened up for that very week. I'm an avid fan o…
![Build Instructions](https://uploads.gamedev.net/monthly_2018_08/large.0.png.924f55bbfcb69e0c782e99ab6f96bbdf.png)
Orymus' Prometheus (a 'The Week of Awesome IV' gamejam entry)
Build Location
https://drive.google.com/file/d/0B1nSU4JSGSWiNWo0SHBtcWh2eHM/view?usp=sharing
Recommended specs
Resolution 1920 X 1080 (not windowed).
Most high res 16:9 should work, but anything freeform or windowed will likely fail (UI-wi…
![Day 6 - Where grown men break...](https://uploads.gamedev.net/monthly_2018_08/large.0.png.924f55bbfcb69e0c782e99ab6f96bbdf.png)
We're running to the finish line here, and there's still so much to do...
I've managed to put together a version for anyone generous enough to give it a spin!
Game Demo
Known issues:
- Always run a 16x9 resolution for this build.
- Do NOT used the escape cheat. It worked for everything up until I imple…
![Day 5 - Sleep, where art thou?](https://uploads.gamedev.net/monthly_2018_08/large.0.png.924f55bbfcb69e0c782e99ab6f96bbdf.png)
Day 5 just ended for me.
Progress Report:[color=rgb(40,40,40)][font=arial]
[font=arial]
- Main Menu -- I have something, not sure if you'd call this a main menu, but it's there![/font][/font][/color][color=rgb(40,40,40)][font=arial]
[font=arial] - Victory and Defeat screens or dialogue -- I have a…
![Day IV - Show me what you've got!](https://uploads.gamedev.net/monthly_2018_08/large.0.png.924f55bbfcb69e0c782e99ab6f96bbdf.png)
With Day 3 being entirely wasted (power shortage and just general hell on earth scenario), I came in Day 4 strong, knowing everything I wouldn't do would get axed from the final game build.
On Day 2 I had set myself a list of things I wanted addressed for Day 3, and all of them basically rolled ove…
![Day 3: And Thunder stuck...](https://uploads.gamedev.net/monthly_2018_08/large.0.png.924f55bbfcb69e0c782e99ab6f96bbdf.png)
Not much to say on Day 3...
A small tornado hit our area, 10 of my neighbors had large trees uprooted or broken in half... My area was unreachable by conventional transportation for the entire evening/night and power was out 10 minutes after I sat to get started and only came back in the early morni…
![Day 2 - Woa Iv Is Taking Its Toll...](https://uploads.gamedev.net/monthly_2018_08/large.0.png.924f55bbfcb69e0c782e99ab6f96bbdf.png)
[color=rgb(40,40,40)]End of Day 2 (most likely start of Day 3 for me).[/color]
[color=rgb(40,40,40)]As I'm about to get started working on the game for Day 3, I look back at Day 2. This journal entry is as much a means to communicate with fellow developers as it is an attempt at organizing my though…
![Day 1 - Immagonna Participate This Year?](https://uploads.gamedev.net/monthly_2018_08/large.0.png.924f55bbfcb69e0c782e99ab6f96bbdf.png)
Full disclosure here: I wasn't going to participate this year...
Timing was horrible for me, both professionally and personally.
As a matter of fact, I was approached to take jury duty this time around, and even declined doing so based off my expectations of where I'd be by the time of the competitio…