ArThor's Journal

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England
Orc Party Journal
61 comments
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27 entries
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ArThor
August 13, 2016
WOA IV Day 6

Spent half a day on my game today. Took some time off for the weekend. Managed to fix a font related crash and shader compilation issue in the morning. I also added some tutorial screens to the new game and rearranged the UI.

Gameplay wise, you actually die now if your temperature gets too high, I …

1,843 views
ArThor
August 13, 2016
WOA IV Download Update

After searching through fonts and pondering the Open Font License for an hour or so, here is a small update to fix crashes due to missing fonts:

https://www.dropbox.com/s/nh6dzdhrh6a1z7n/StellarSalvager_0.3.zip?dl=0

(And now updated again because I missed the shader compilation error slicer found, …

1,701 views
ArThor
August 12, 2016
WOA IV Day 5 End

Another slow day unfortunately. Took a few hours to fix the god rays bug this morning and I just don't seem to have made much progress with the ruined base. (I've limited experience with Blender). Will add some more to the ruined base and a few smaller ruins for the level.

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1,729 views
ArThor
August 12, 2016
WOA IV Day 5 Download

I messed around all morning today trying to figure out why the GodRays shader wasnt working on my wifes PC. It would work with a number of samples lower than 10 otherwise the whole screen was just a garbled mess.

After 3ish hours though, i found the problem. The output color of the shader was not i…

1,291 views
ArThor
August 11, 2016
WOA IV Day 4

I had hoped to release an early test version of my game today but there serious graphics issues when it is running on my wifes PC. I think its the god rays...

Otherwise, today has been terribly slow paced. Did a lot of reorganising to get things tidy since it was becoming very messy. Got death from…

1,791 views
ArThor
August 10, 2016
Woa Iv Day 3

End of Day 3! I spent this morning implementing god rays as per slicer4ever and Thaumaturges suggestions:

The effect certainly looks good (I think it is broken at some angles though) and I believe it is helping to show where the co…

1,629 views
ArThor
August 09, 2016
Woa Iv Day 2

End of Day 2 now and I don't feel I've made as much progress. Still unsure my idea is going to be fun and how to extend the shadows theme, which I think is putting me off. I'm wondering if I can get away with ship upgrades for the evolution theme to give the player more to do and aim for. Or more d…

1,818 views
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ArThor
August 08, 2016
Woa Iv Day 1 End

Its the end of day 1 for me, I've been working for about 11 hours and want a break.

Following on from my previous post I've gone ahead with the looting salvage from ruined ships idea, using the shadows of asteroids as cover from the suns heat and radiation.

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1,380 views
ArThor
August 08, 2016
Woa Iv Day 1 - Idea

I'm taking part in the Week of Awesome again this year and I'll be posting comments in this journal.

Like last time I'll be using my own small framework for most of the project, its in C# and based around OpenTK/OpenGL 4. It contains a basic structure I can setup quickly and has lots of common func…

1,568 views
ArThor
September 01, 2015
WOA III - Orc Party
I've left it quite late to wrap things up with the Week of Awesome, real life has been quite busy since the competition ended.

I've decided to shelve the small side projects I was working on and try to finish Orc Party to at least the vision I had for it at the beginning of the competition and furt…
1,888 views
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