Game Tale

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Belgium

Welcome to our dev's journal :)

57 comments
3 followers
40 entries
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FishingCactus
May 07, 2020
Major Content Update: The Sunken Caves available NOW!

To all future and current Fox Riders,

With fire and wisdom, we fought bravely against the corruption in the Ancestral Forest, opening a secret path to the Sunken Caves.

Archivist, the time has come to write a new chapter of your adventure. New plants, creatures, and inhabitants are waiting for you; s…

4,530 views
FishingCactus
November 19, 2019
Nanotale is now out on Steam early access. Learn more about our game production and workflow.

From Epistory to Nanotale

When we released our first game Epistory, we wanted to do something different from what you could find on the market. One of the ideas was to create a typing game. We didn’t know if there wa…

8,377 views
FishingCactus
October 09, 2019
Release Date Announcement

Hi gamedevs, 

We are happy to announce the release of Nanotale in early access on the 23rd of October 2019. 

http://www.youtube.com/watch?v=5IohCH2aCx8

Wishlist the game on Steam

Why in Early Access?

The initial plan was to release the full game in September 2019 but then, we n…

6,037 views
FishingCactus
September 04, 2019
Weekly Recap #special: Back from Gamescom



Hello Fox Riders, 

We're back from Gamescom! 

Gamescom was pure madness. It was exhausting, but we regret nothing! We had the opportunity to make people play the demo of Nanotale. Some of them were returning Fox Riders from Epistory, while other didn't know about our games but both loved it.…

4,597 views
FishingCactus
August 05, 2019
Weekly Recap #33 & #34: Game dev fact and new enemy

Hi Guys,
Last week we mainly worked on being ready for Gamescom 2019, and we also continue to produce new concepts and elements of the lore.

New Elements and Concepts

Talking about new stuff, here's the "Shield" enemy. We needed an enemy with low speed and immuned to basic spell, but t…

4,566 views
FishingCactus
July 23, 2019
Weekly Recap #32: Polishing a bit

First of all, we'd like to thank you for applying to Nanotale's BETA. We can't wait for it to begin. 

Last week, we mostly focused on polishing some animations and part of the game. We even added a close-up when analyzing an element from the lore in Nanotale. Here, Rose is writing about the Gree…

4,253 views
FishingCactus
July 15, 2019
BETA Testing and Weekly Recap #30 & 31



Hi Indies, 

BETA testing is coming! Apply for a chance to join the closed BETA of Nanotale by answering the following form. 

APPLY HERE[docs.google.com]

Once we are ready, we'll create groups of players for testing and notify them by email. 
 

Weekly Recaps


Last week we introduced…

4,213 views
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FishingCactus
July 04, 2019
New Gameplay Video

I am so happy to share with you the new teaser video of Nanotale. 
We really hope that you will like it. Don't hesitate to leave your thoughts about it below! 
 



Thank you and have a wonderful day! 

-VirginRedemption
4,143 views
FishingCactus
June 20, 2019
Weekly Recap #27: Troglodyte House and video!

Hi guys,

Sorry for the waiting. I was on a long weekend :3

Last week, we started to work on other things than rocks for the second biome in Nanotale. That little house is the first step to create a troglodyte village.

And here's a new concept art showing you some elements from t…

3,998 views
FishingCactus
June 11, 2019
Weekly Recap #26: The Sunken Caves in 3D

Hi Fox Riders, 

I hope that you enjoyed your weekend as much as we did. 

Before our long weekend, we started some modeling for our second biome And because it's called the Sunken Caves it will ofc start with rocks!








There are multiple entrances to the Sunken Caves but the main one is locate…

4,357 views
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