So much for Creativity

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Vernon Hills, Illinois
198 comments
196 entries
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SiCrane
May 13, 2009
New bug to me
I actually managed to run into a kind of bug in C++ that's new to me.

struct Base {
void print(void) {}
};

struct Derived : Base {
void print(void) {
Base:print();
}
};

int main(int, char **) {
Derived d;
d.print();

return 0;
}

Here Derived::print() wants to call the Base::print() function as par…
1,910 views
SiCrane
March 16, 2006
Week/Class 9
This week we spent a bit of time reviewing the games for the last six people in my class then spent a bit of time on the basics of GML, the Game Maker scripting language. That corresponded to the first six pages the GML section in the Game Maker help file. After that we spent a very short time with…
1,740 views
SiCrane
March 09, 2006
Week/Class 8
So last week we spent the first half going over the platformer tutorial from the Game Maker website. Then we spent the second half grading each others game projects. We were supposed to give three to five minute presentations followed by group grading. I think some of my classmates have a time mana…
1,788 views
SiCrane
March 06, 2006
Week/Class 7
Yeah, late update on this one. I've been sick. Last session still most people had not completed their game projects, so there was another week extension. The teacher has stated this was the last one though. So we did presentations/group debugging sessions with what we had. Some of it was interestin…
1,835 views
SiCrane
February 23, 2006
Week/Class 6
In yesterdays class we finished the maze tutorial for the first hour, then we spent the rest of the time demoing the programs we've produced. I only spent a couple hours on mine and felt sure that I was going to get a failing grade on it, but it turns out that most of my classmates produced things …
1,518 views
SiCrane
February 16, 2006
Week/Session 5
Again not much happened in class. We finally finished the 1945 tutorial from the Game Maker site, and did a quick run through on the Maze tutorial. The assignment for next week is to produce a game and write a design document for it.
1,578 views
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SiCrane
February 09, 2006
Week/Session 4
Yesterdays session was again fairly boring. We just went thorugh steps three and four of the 1945 Game Maker tutorial. For next week we're supposed to think of a game for our first game project. I'm thinking about doing something like the Gradius series. If you're an old school gamer, you may find …
1,519 views
SiCrane
February 08, 2006
On the soapbox
As you may or may not know, in addition to being a moderator, I'm also one of the editors for gamedev.net. (Though if you've received a rejection from us in the past year or so, chances are I'm the one who wrote it.) One thing I've noticed, not just in the articles gamedev receives (though it's one…
1,636 views
SiCrane
February 02, 2006
Week/Session 3
Yesterday was fairly boring. Basically all we did was work our way through the first programming tutorial and two parts of the second tutorial from the GameMaker site. However, rather than let us see the Game Maker files for the projects we were presented with the executables and the resource files…
1,493 views
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