framework for unirule.
unirule is a browser game created with three.js and node.js
framework features:
- 50 concurrent clients/players.
- 3D world with oceans, mountains, rivers, plant life and resources.
- 10,000 simulated people( or simulin ), with real-time interaction and movement.
- custom structures and buildings
I've been plugging away at this game full tilt. It's had me thinking a lot about what the hell it is I'm doing with myself and how I've chosen to spend my free time. For the past three years I've been focused on developing various functionality into this project so that when the time came, I could …
Hi everyone.
One thing I learned about JavaScript is that any function on any script can be called by just simply typing the name of the function. I didn't realise that all of my code was global :? Well the functions at least. So rather than starting all over and making everything closed with classe…
O.k, so last week I made a post on Thursday detailing the progress I made with regards to terrain manipulation, but I only previewed it and never actually committed to a submit, so I just chucked it up to a bad day.
Over the past couple weeks I've been programming a lot, especially this week. I thi…
The past couple weeks I've been working on a custom class which I call an Ovector, or Orientation Vector. It's builds off of the THREE.js Vector3() class.
With the Ovector Class I can identify any three dimensional position in the scene, and then orientate it by giving it a direction to face…
So this past week I spent some time trying to make the game look more appealing. Though I am dealing with very simple visuals I'd ideally like to come up with an art style, as I move along, that suites the simplicity of what is presented making the simple visuals aesthetically appealing.
So very qui…
:) :) :)
So I am very please because, fingers crossed, after working on this one function for more than two months I think I've finally got it.
The goal was the create a function that would draw a path of white arrows, refer to the pictures for visuals, between any two points selected by either a u…
Added better stars, moon and sun.
made a simple continent function and made the ocean a bit transparent.
Been spending most of my time programming background stuff that makes stuff work rather than making it look pretty.
Soon, very soon, moving things will be able to move around any fixed …