Been a very, very long time since I last posted. I've been too wrapped up in my degree.
However, my mate and I have decided to work on a game. I've scrapped my old engine and started on a new one and hes doing most of the models and art.
Anyway, I always get a rush when I first get the blinking curso…
However, my mate and I have decided to work on a game. I've scrapped my old engine and started on a new one and hes doing most of the models and art.
Anyway, I always get a rush when I first get the blinking curso…
hey
Long time no update again.
Well, thanks to all those who have helped me with collision detection. I have used that information in conjunction with some good tutorials and realised that my current LD map format is crap and is too mangled to actually perform collision detection happily and successf…
Long time no update again.
Well, thanks to all those who have helped me with collision detection. I have used that information in conjunction with some good tutorials and realised that my current LD map format is crap and is too mangled to actually perform collision detection happily and successf…
Hey all
The Story So Far...
God, its been a long...long time since I put anything into my journal.
I've been quite busy just getting stuff for college sorted out in the past few months and havn't really had the time and/or motivation to work with my game engine.
However, i've had my first few weeks at …
The Story So Far...
God, its been a long...long time since I put anything into my journal.
I've been quite busy just getting stuff for college sorted out in the past few months and havn't really had the time and/or motivation to work with my game engine.
However, i've had my first few weeks at …
Just said goodbye to my gf. shes going for 2 weeks to the british virgin isles. I'm gonna be a wreck without her :(
The plus side is, I will actually be able to really work on my engine for the next 2 weeks [smile]
oh, and I treated myself to a new mobile phone to keep my spirits high: T-Mobile MDA C…
The plus side is, I will actually be able to really work on my engine for the next 2 weeks [smile]
oh, and I treated myself to a new mobile phone to keep my spirits high: T-Mobile MDA C…
Hey dudes
Well, I have been up since 0530hrs (I was doing the Deli open up at work) and I got slimelight again tonight.
Slimelight is an alternative club up in london full of Cybers like me (Yea, i'm a freak of fashion and have a shed load of cyberdog clothes [smile]). This club is open from 2230 til…
Well, I have been up since 0530hrs (I was doing the Deli open up at work) and I got slimelight again tonight.
Slimelight is an alternative club up in london full of Cybers like me (Yea, i'm a freak of fashion and have a shed load of cyberdog clothes [smile]). This club is open from 2230 til…
Hey
Just a quick update. I was a bit disillusioned in my last post about the lights mainly because they were just not working correctly. I just fixed it and it was too simple. I just had to note this down incase it helps with other people and also to act as a reminder for me to actually read the cod…
Just a quick update. I was a bit disillusioned in my last post about the lights mainly because they were just not working correctly. I just fixed it and it was too simple. I just had to note this down incase it helps with other people and also to act as a reminder for me to actually read the cod…
Hey, hope everyones good
I havn't updated in a bit since I have had quite a bit on but I have been scoping out other peoples journals and been keeping an eye on the journals I have become a regular to [smile]
Anyway, I have decided not to go into advanced lighting quite yet. I got basic lighting up a…
I havn't updated in a bit since I have had quite a bit on but I have been scoping out other peoples journals and been keeping an eye on the journals I have become a regular to [smile]
Anyway, I have decided not to go into advanced lighting quite yet. I got basic lighting up a…
Hey all
I have been working on another feature on my editor.
I didn't quite finish off all the control over the texture coords yesterday so I finished it off and integrated it fully into the editor. I also added the feature to set transparency on polygons which is always good for glass and stuff.
So n…
I have been working on another feature on my editor.
I didn't quite finish off all the control over the texture coords yesterday so I finished it off and integrated it fully into the editor. I also added the feature to set transparency on polygons which is always good for glass and stuff.
So n…
Hi de hi all!
just a quick update on my editor.
I now have control over how the textures are presented on primitives. It took me about 3 hours to change the map format to enable me to change the coords on textures and to implement a feature to flip textures, change their coords ect.
So yet another fea…
just a quick update on my editor.
I now have control over how the textures are presented on primitives. It took me about 3 hours to change the map format to enable me to change the coords on textures and to implement a feature to flip textures, change their coords ect.
So yet another fea…
hey GD'ers
I had about 4 hours yesterday before I went out (hence the fact I left it till now to update) to go uber hardcore on my map editor. I managed to get one of my To-Dos done! I implemented a suface texturing function- basically you can edit the texture on the individual surfaces of the cube.…
I had about 4 hours yesterday before I went out (hence the fact I left it till now to update) to go uber hardcore on my map editor. I managed to get one of my To-Dos done! I implemented a suface texturing function- basically you can edit the texture on the individual surfaces of the cube.…
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