Too dumb to make it, too dumb to quit.

Profile
Santiago
65 comments
3 followers
37 entries
Advertisement
desdemian
October 23, 2014
One year report (trailer inside).
Alright, my friends.
It's been 12 month since I started this project.

Here are a few stats of this whole journey:

Number of months without a home: 12.5
Countries visited: 7
Cities visited: 43
Money spent:
- On me (food, bed, transport, tourism& stuff): 8000 **
** 3000 in Korea alone. It was crazy, i wa…
2,382 views
desdemian
October 13, 2014
My character is growing...
I said i was gonna post more often. I haven't. Sorry.
I'm working 24/7.


To make up for the lack of updates, I want to show you the evolution of my character in the last year.
I talked before about finding the right proportions.

This is how the character visually evolved all along this year. From protot…
2,057 views
desdemian
September 23, 2014
One month to IGF! And my game is unplayable...
So, one month to the IGF submission deadline.
What have I been doing the past 11 months?
I have no idea. Sometimes projects just don't seem to move forward.



To top it all... today I had a completely stranger play my game. This is the first time somebody has played the game without knowing anything abo…
1,640 views
desdemian
July 10, 2014
Bugs Funny.
Bugs are usually source of headaches...

99% of the time you encounter a bug in your game you will be flooded with confusion, anger and the need to lift your fist and curse the gods. Because that's what programming is basically about... cursing the gods for your unfair destiny (why didn't you make me…
1,588 views
desdemian
June 07, 2014
My sketchbook...
As i was reading Asteroid Base's post about sketchbooks: http://www.asteroidbase.com/devlog/8-ugly-sketchbooks/#more-496, it was a nice surprise to see three different people and the way they treat/use their sketchbooks. Even though i consider myself 100% a programmer, my sketchbook looks more like…
8,215 views
desdemian
February 02, 2014
Finding proportions for my main character
I've always been a fan of short legs, short arms, big headed characters. I don't now why. Maybe too much Dragon Ball when i was younger.

But for my current project a character like that would not work. I needed a character kinda "athletic", that could make different poses (action movie type poses) a…
2,155 views
desdemian
November 12, 2013
Being Collin Northway
So, my story starts a few years ago.

I was working on a personal project called Greengineers for the Microsoft's Imagine Cup contest.

Advertisement

Popular Blogs

shawnhar
Generalist
101 Entries
14 Followers
klg71
Generalist
56 Entries
2 Followers
ApochPiQ
Generalist
628 Entries
45 Followers
15 Entries
14 Followers
johnhattan
Programmer
1,277 Entries
50 Followers
Advertisement