[color=rgb(40,40,40)][font=arial]game engine ratings (with links) according to moddb.com[/font][/color]
[color=rgb(40,40,40)][font=arial]top rated:[/font][/color]
http://www.moddb.com/engines/rated
[color=rgb(40,40,40)][font=arial]most popular:[/font][/color]
http://www.moddb.com/engines/top[color=rgb(…
[color=rgb(40,40,40)][font=arial]top rated:[/font][/color]
http://www.moddb.com/engines/rated
[color=rgb(40,40,40)][font=arial]most popular:[/font][/color]
http://www.moddb.com/engines/top[color=rgb(…
[font=arial][color=rgb(40,40,40)]An interesting article about the game Gamedev Tycoon, and what the development team did as a pre-emptive strike against game crackers.
The sad thing is the part about 97% downloading the crack instead of buying.
http://www.develop-online.net/news/44003/Dev-stings-pira…
The sad thing is the part about 97% downloading the crack instead of buying.
http://www.develop-online.net/news/44003/Dev-stings-pira…
[color=rgb(40,40,40)][font=arial]a combo of my own notes, and info down loaded about protecting games from being cracked.[/font][/color]
[color=rgb(40,40,40)][font=arial]some of this is stuff i've learned over the years. some is lists of tips posted online. some is actual "how-to" or more precisely,…
[color=rgb(40,40,40)][font=arial]some of this is stuff i've learned over the years. some is lists of tips posted online. some is actual "how-to" or more precisely,…
an interesting read.
as can be seen from the article, the traditional c++/oo way of organizing code can be inefficient, depending on implementation.
in the article, they refactor into a more component type architecture (arrays of component types vs object components contained in the object instances)…
as can be seen from the article, the traditional c++/oo way of organizing code can be inefficient, depending on implementation.
in the article, they refactor into a more component type architecture (arrays of component types vs object components contained in the object instances)…
[color=rgb(40,40,40)][font=arial]links to info about caches, memory, and cache optimization.[/font][/color]
[color=rgb(40,40,40)][font=arial]gallery of processor cache effects[/font][/color]
http://igoro.com/archive/gallery-of-processor-cache-effects/
[color=rgb(40,40,40)][font=arial]be nice to your c…
[color=rgb(40,40,40)][font=arial]gallery of processor cache effects[/font][/color]
http://igoro.com/archive/gallery-of-processor-cache-effects/
[color=rgb(40,40,40)][font=arial]be nice to your c…
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