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Programming Tutorials
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A Long-Awaited Check of Unreal Engine 4
By
Code_Analysis
, published April 15, 2014
General and Gameplay Programming
0
17
26,865
Hacking the monolithic entity system
By
wildbunny
, published April 10, 2014
General and Gameplay Programming
0
6
17,041
Path Finding for innovative games: Graph Creation and Best Path Selection
By
Gianni Guarino
, published April 06, 2014
Artificial Intelligence
0
4
31,036
A Critique of the Entity Component Model
By
rioki
, published April 03, 2014
General and Gameplay Programming
0
35
56,997
T4 Code Generation in Unity
By
Liort
, published March 28, 2014
General and Gameplay Programming
0
7
22,204
Math for Game Developers: Fragment Shaders
By
gdarchive
, published March 27, 2014
Math and Physics
0
0
22,784
A Blending Animation Controller for a Skinned Mesh
By
Buckeye
, published March 24, 2014
Graphics and GPU Programming
2
7
37,532
Perspective projections in LH and RH systems
By
Martin Perry
, published March 24, 2014
Graphics and GPU Programming
1
17
57,984
Path Finding for Innovative Games: Object Avoidance and Smoothing Movement
By
Gianni Guarino
, published March 24, 2014
Artificial Intelligence
0
5
25,695
Visual Studio Graphics Content Pipeline for C# Projects
By
Spazzarama
, published March 24, 2014
Graphics and GPU Programming
0
5
23,683
Entities-Parts I: Game Objects
By
dave19067
, published March 19, 2014
entitycomponentsystem
Entity
EntityManager
General and Gameplay Programming
1
19
55,819
Creating a Homing Missile in Unity
By
pkMinhas
, published March 05, 2014
General and Gameplay Programming
-1
11
35,916
5 Bone Fully Rigged Humanoid Character
By
andreas_ng
, published March 04, 2014
Graphics and GPU Programming
0
11
25,731
How to Work with FBX SDK
By
tlang1991
, published March 03, 2014
C++
Custom
Graphics and GPU Programming
3
52
218,212
YAML Basics and Parsing with yaml-cpp
By
DejaimeNeto
, published March 01, 2014
Engines and Middleware
0
9
62,723
Skinned Mesh Animation Using Matrices
By
Buckeye
, published February 26, 2014
Graphics and GPU Programming
3
15
74,622
Fast GUI Rendering using Texture2DArray
By
Hunter_Ex
, published February 25, 2014
GUI
Graphics and GPU Programming
0
11
29,795
How To Setup a BlackBerry 10 Development Environment to Build Cascades Apps
By
mmakrzem
, published February 20, 2014
General and Gameplay Programming
0
0
24,375
Why Leadwerks? (An Opinionated Reflection on Two Game Engines)
By
tim_shea
, published February 19, 2014
Engines and Middleware
0
15
20,400
The Shaming of Pac-Man: A Remake of the Classic From the 80's With A Beginner Friendly Class Framework
By
smorgasbord
, published February 17, 2014
General and Gameplay Programming
0
3
17,458
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