Latest WebGL1.0 Activity
This example loads sprites from the FreeTexturePacker sprite sheet and uses a sprite in SFML style
Playgrounds:
I implemented the simplest multiplayer using WebSockets (package ws - npm) and Node.js. I send keyboard input to the server, which relays it to other clients. Used by WebGL 1.0, glMatrix and OimoPhysics. Extracted original models, textures and animations using RE1MV. Created a non-skinned skel…
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