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Latest URP Activity

Optimizing Screen Space Reflections in Unity

Hello, I have recently tried to learn a bit about programming shaders. I am now working on a screen space reflections shader for URP 17 in Unity 6. The shader is used in a renderer feature. I have a basic working version of the shader that's pretty stable and where the reflections are visible from …

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Making 2.5D Game in Unity – Part 3

In the third part of the tutorial, we will make a shader with Shader Graph that will allow us to blend 3D objects into our 2.5D environment in a harmonious way.

Let’s have a look at the final result of this shader:

On the left, we have a regular object, and on the right, an object with our shader. D…

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