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Latest tonemapping Activity

enigma_dev
April 09, 2022 02:23 PM
DevBlog 22 - Tighten Up The Graphics (Adding HDR, Bloom, Normal Maps, and more) [OpenGL 3.3]



I've refactored the rendering system in my engine.

The old way of rendering was complete in SDR.  

In this update I created a separate off screen framebuffer that everything is rendered to first.

This offscreen framebuffer is a float framebuffer, and can store values outside of the normal [0,1] r…

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esenthel
September 08, 2021 05:48 PM
Esenthel Engine now with Tonemapping

Esenthel Engine - http://esenthel.com/ - the Free and Open Source Game Engine

Now with Tonemapping support: Default/Esenthel, ACES LDR, ACES HDR. Enjoy!

OFF DEFAULT/ESENTHEL ACES HDR ACES LDR ACES LDR with increased Ambient Light
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