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The simple answer to this is time. We only have so much time before we graduate a student. We can only touch on so many things and go in depth to even fewer.
For example, I tend to teach certain soft skills throughout the entire program, but I don’t focus much on them. The reason b…
This is the coda of a series named Gaming Education at College that focuses on the teaching of gaming above the high school level. At this part, I’ll answer some common questions/complaints about the college method of teaching gaming.
1. Why don’t I create a (true) full game (each …
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