Latest spine2d Activity
It means that the parent-child relationships between bones are not allowed to change during an animation, presumably because Spine doesn't support that.
![Spine 8 Direction Character | Part 4 – Sword Attack](https://uploads.gamedev.net/tutorials/monthly_2020_12/large.large.large.84906dbefa694b15b86bd74800e1159d.Cover-4.webp)
Originally published at https://notslot.com/blog/2020/04/spine-8-direction-character-part-4.
In this part, we will add a weapon to our character and animate an attack animation, and create a sword holding animation to be combined with our Idle and Walk animations by code.
Follow along! The download l…
![Spine 8 Direction Character | Part 1 – Photoshop](https://uploads.gamedev.net/tutorials/monthly_2020_04/large.24b5f6713bd14f7eb399516cf6091239.Cover-1.webp)
Originally published at https://notslot.com/blog/2020/04/spine-8-direction-character-part-1
In this Spine 2D tutorial series, we will go through the process of creating a character in 8 directions. Perfect for top-down and third-person games.
We will cover the full workflow: Photoshop, rigging, anima…