Latest scene Activity
Key_C0de said:
I have already implemented shadow mapping for 1 light source in a way that is satisfactory to me. I was in search of a way to expand this, by using multiple shadow casting lights and just have them “add” their contributions to the finalColor of the final Pixel Shader. How do I do this…
Hi at all. I'm trying to figure out how to fit my game scene into the camera frustum.
I understand that I must extract the rectangle at position Z from the frustum, where Z is the distance from camera to the eye target point. Then this rectangle, which has well defined vertices, must match my rectan…
![Making a Scene UCLA Game Jam! | Feb 21st - March 1st | Capture the scene of Punk!](https://uploads.gamedev.net/forums/monthly_2020_02/80823e4bede54a3abd6ec89bb35dcfef.social.png)
Create an immersive game experience to capture the SOUND and ATTITUDE of PUNK for a chance to win $1,500 USD + having your game shown in classrooms by University of California, Los Angeles (UCLA) for educational purposes! The jam starts on Friday, February 21st at 12am (pacific) and ends on Sunday,…