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![Strange vertex buffer issue](https://uploads.gamedev.net/forums/monthly_2021_08/8f30001f600f4d52b65d2dce3c6a8c61.image.png)
[edit]: I just figured this out a minute after posting! Not a bug.. My model has 4 renderable parts and the first part (which isn't drawn first) does actually render correctly. This means my Collada converter must be messing up the subsequent blend indices/weights after the first mesh part. I j…
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