Latest preprocessor Activity
When you compile a shader, you can pass an array of D3D10_SHADER_MACRO to D3DCompile, which is key/value-pair for defines. You should check the documentation for details.
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When you compile a shader, you can pass an array of D3D10_SHADER_MACRO to D3DCompile, which is key/value-pair for defines. You should check the documentation for details.