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Latest Precomputation Activity

JoeJ
September 26, 2022 08:34 AM

beetree2 said:
To provide some context I am using Unity, the game will have 3D motions and actions (jumping, flying, etc.)

How do your levels look? Arbitrary polygon soups? Or something structured, like modular models on a regular grid?
And i assume your characters are just capsules (physically)? What…

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