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Latest occlusion Activity

Occluder from AABB, near plane 'fix'?

For future reference/ if others ever want to try this out 🙂

I fixed the near plane, which is now a weighted average of the quads that are facing the camera. Here's the (not yet optimized) code:

std::vector<CR_VECTOR4> CMathHelper::CreateOccluderPlanes(const CR_VECTOR3 &pCameraPos, const CR_…
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