Advertisement

Latest models Activity

This thread is moved to the 2D and 3D Art forum. It did not belong in the Game Design forum. What is Game Design? 

5,952 views
Advertisement

JoeJ said:

When i made Quake 3 levels, i wanted to do so using 3DsMax instead Quake editor, and i was wondering why there was no conversation tool.

Today i think i understand the reason: Quake levels are made of convex polyhedra (BSP brushes), which allow a robust definition of solid and empty space.…

5,638 views
Game assets to download and use here

Hi,

I recently released many of my game assets, 3D models in .fbx format, PBR materials and more for Unreal Engine.

You can download them here, some are free, others paid:

My Gumroad site: https://app.gumroad.com/vollgaser

My Patreon site: https://www.patreon.com/assetcreator

My videos on youtube, show…

5,800 views
Vollkrasser
January 06, 2022 02:35 PM
Released game assets 3D models, PBR materials, and more.

My game asset resources (3D models, PBR materials, coded mechanics for Unreal Engine...), I have been working on. 

Free or paid, but always ready to download and use for you. Get them here: 

https://app.gumroad.com/vollgaser 

https://www.patreon.com/assetcreator

15,969 views

Matrix multiplication is considered to be less work than what you do there I think. I don't know much about performance in Javascript, maybe what you are doing is more efficient or less but I know that code like this

const Vector4& row1 = m2.Row(0);
const Vector4& row2 = m2.Row(1);
const Vec…
4,170 views
Advertisement
Advertisement