Latest Layering Activity
This thread was off-topic in the Game Design and Theory forum. What is Game Design? This thread is now in the Engines and Middleware forum. (Note that another mod or admin might disagree with my choice and move it to yet another forum.) @scruthut I'm not a programmer, so I cannot offer any us…
Hello, I am trying to wrap text inside a layer within client area. Is that possible to do that ?
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m_d2dRenderTarget->CreateSolidColorBrush(ColorF(colorf), &m_Brush);
m_d2dRenderTarget->BeginDraw();
wstring textWstr = wstring(text.begin(), text.end());
const wchar_t* wcharText = tex…
Looks good!
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