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Latest indieblog Activity

OpenWorldInteractive
May 14, 2021 09:43 AM
Beast Master - Dev Update 22 - Fractured Resources

Greetings everyone, on this weeks blog post we wanted to share the new fracture system.

We are using a GPU instanced vegetation system which is pretty optimized and allow us to render lots of plant and trees. Each chopped tree or stone will be removed from the instance and replaced by a fractured ve…

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