Latest hyper-casual Activity
Hello everyone!
I've recently made some big updates for a mobile hyper-casual game of mine, Turny:
https://play.google.com/store/apps/details?id=com.Poranny.Turny&hl=en&gl=US
The updates included mostly UX/UI and related fields
Here you got the promo video of the game
:
I'd like to ask you for …
Some may argue that hyper-casual is probably one of the easiest genres to analyse when it comes to game design. Some may argue that hyper-casuals aren’t worth analyzing because it’s a trend that will die soon. I beg to differ, and I wonder who are these people and why do they argue so much?
I don’t …
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