Latest Helpwanted Activity
If you're okay with someone who has experience as a Unity design lead then yeah by all means me. Though this is all assuming you're okay with asset flipping.
I am looking for help with art and design in unity for an RPG. Opportunities for long-term success exist.
Here is what I need from someone:
● Cover Image Design
● The ability to base artwork off of hand drawn concept designs
● The ability to work with art styles that are not one…
It sounds to me as if your problem is in the UI and application logic, not in the networking.
Why does your UI let the user select a unit that doesn't belong to the player?
Why does the remote end accept a packet that says that a user selected a unit that doesn't belong to them?
The bigger engines have more freelancers. Unity is probably the biggest for freelancers, as it's more used for smaller games; Unreal has so far been more focused on actual employee-based studios rather than small projects (except for their inroads into architectural visualization and virtual movie …
Maybe you could use unity (a game like Swords and Souls Neverseen). I think it is a better way to start