Latest gamefeel Activity
![Admiring the Game Design in Hyper-Casuals](https://uploads.gamedev.net/blogs/monthly_2020_05/164d2fdfa3f9432f9521870191a01deb.BlogFeature.jpg)
Some may argue that hyper-casual is probably one of the easiest genres to analyse when it comes to game design. Some may argue that hyper-casuals aren’t worth analyzing because it’s a trend that will die soon. I beg to differ, and I wonder who are these people and why do they argue so much?
I don’t …
![Kill ‘Em With Charm – Luring Players with Gratification](https://uploads.gamedev.net/blogs/monthly_2019_12/07ebcd71a0b64321b643a3e9ec65d9d2.blog-gratification.jpg)
If you are familiar with my previous post (which was over a lifetime ago) when I shared a few insights on what makes the hyper-casuals click, you’d remember how I fantasized about something called Gratification in almost every paragraph. It’s not a bad thing to fantasize ab…
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