Latest gamedevblog Activity
Greetings all, it has been a while since we shared our latest blog post. We have been working hard on adding cool features for the Beast Master. We also have some great announcements to make in our future updates. For this weeks blog, we wanted to share our new item drop system and huge environment…
Greetings all! We have been busy working on Beast Master’s multiplayer system for a couple weeks.
As we mentioned before, Beast Master will support online co-op which will allow 2 to 10 players play together. We also be implementing features for our players to be able to build custom dedicated serve…
A quick look at parallax camera mapping in Unity 3D. We use a simple script as well as object parenting and an orthographic camera to create a sense of depth and movement to the environments. This gives a flat 2D level background and foreground movement based on our camera position. You can find the text for the script down below. If you find this helpful Like Sub and Share!!!
A quick look at parallax camera mapping in Unity 3D. We use a simple script as well as object parenting and an orthographic camera to create a sense of depth and movement to the environments. This gives a flat 2D level background and foreground movement based on our camera position. You can find the text for the script down below. If you find this helpful Like Sub and Share!!!
A quick overview of the Unity particle system. Using particles in Unity is a fast, easy way to really cool effects for your projects! We go from top to bottom covering everything form emitters to noise variance. The Unity particle system is extremely powerful and versatile! This video acts as a great guide for beginners and a nice refresher for pros!
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