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Latest fx Activity

enigma_dev
April 09, 2022 02:23 PM
DevBlog 22 - Tighten Up The Graphics (Adding HDR, Bloom, Normal Maps, and more) [OpenGL 3.3]



I've refactored the rendering system in my engine.

The old way of rendering was complete in SDR.  

In this update I created a separate off screen framebuffer that everything is rendered to first.

This offscreen framebuffer is a float framebuffer, and can store values outside of the normal [0,1] r…

13,000 views
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Hi, I have an old game source from 2004, the game runs DirectX9, and I want to improve the graphics.

I downloaded NVIDIA FX Composer 2.5, and I created a “Phong_bump_relect.fx”.

I want to add the effect to my terrain, is there any way ?

I tried like this, on the terrain render function:

	if (D3DXCreate…
4,969 views
danys
March 08, 2021 03:42 PM
Soundwave - Robot Sound Effects Released - Bluezone Corporation

Bluezone releases 'Soundwave - Robot Sound Effects', a new sci-fi sound library providing a massive selection of impressive robot sounds created in 24 Bit / 96 kHz. From synthesized robot movements, complex mechanisms and transforming sounds to futuristic weapons and energy blasts, these Transforme…

9,289 views
danys
January 11, 2021 10:41 AM
Biohazard - Organic Textures and Ambiences Released - Bluezone Corporation

Bluezone Corporation releases 'Biohazard - Organic Textures and Ambiences', a new sound library covering a wide range of meticulously designed creature sound effects and ambiences. Created with a vast selection of high quality recordings, this sound library contains 163 scary monster and creature t…

7,441 views
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