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![Components based programming](https://uploads.gamedev.net/blogs/monthly_2020_09/71954509ac79415296b6e29c8c78ff60.code.jpg)
I have been looking at Data Driven Development with Unity, but so far I haven’t been able to understand how everything works in that aspect with the jobs, burst compiler etc. Maybe I will later, but for now I want to focus on what I know so that we can build this game and get it done.
What I did lik…
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