Latest Exporter Activity
![Blender Collada Exporter](https://uploads.gamedev.net/forums/monthly_2022_05/0e7819ff70cf4ca5a65f3a1d8d2db671.image.png)
Thanks for the post. I can't believe I missed the Axis transformation matrix that gets saved out, thanks for pointing that out. It certainly looks like it's doing some manipulation in there.
So if I export a model with bones and animation, would I only apply that transformation matrix to the vertice…
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