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I don't know if delegates can get simpler than the following:


class EventManager{

	typedef std::function<void( void) > ActionType;

	std::queue<ActionType> mEventQueue;
public:

	template<typename Action>
	void pushEvent( Action action ){
		mEventQueue.push_back(action);
	}


	vo…
22,107 views
Behind the Horizon on Steam Summer Sale

Hello Community,

at the moment the annual summer promotion is running and you can get my game there with a nice discount until 8 July. After a little more than half a year after release, the game is now well polished and the updates are becoming less frequent. So it's a good time to play Behind the …

3,937 views
Behind the Horizon -> Open World Event on Steam

Hello Community,

Behind the Horizon is part of the Steam in the Open World event this weekend! Of course, as usual, there is a 40% discount on the game during the event. So a good opportunity for you to add my game to your library :-) !

Homepage: https://www.jadawinindiegames.de

Here is the link to my…

3,921 views

Games Jobs Live Weds 7th April; a FREE online livestream with gamedev studios in the North of England currently hiring!

On the livestream presenting and taking your questions we'll have Codemasters (Dirt, Grid, Formula 1), Team 17 (Overcooked, Worms, The Survivalists), Double Eleven (Rust, Mine…

3,404 views
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