Latest Enginearchitecture Activity
dpadam450 said:
Long ago when speeds were slower, you wanted to lessen every single draw/setup call for a GPU. The biggest optimization in rendering is making sure to use instanced rendering.
I would say this statement itself is already outdated. (not so much for DX 11 maybe)
The bigger optimization i…
I just did above, with fread(). Mirror the call with fwrite(). This works well for plain old data, but does not work for pointers or for many more advanced uses. There is no need for a “binary format” as the data is inherently in the format in memory.
Again, Java has built in serializing funct…
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