Latest DX9texture Activity
I created two textures in DirectX9 with CreateTexture method (one little HQ and one big LQ), and for some reason my shadow textures are blending on my Terrain. Is there any way to stop that blending ? I want my small texture to seamless continue the big low resolution one, without multiply/blending…
eduard_ionut said:
But now, my textures are blending (Texture1+Texture2), I don't want to have the pixelated and the good quality one at the same time in the center. I don't know how to delete the big one, only where my smaller one is (center). I hope you understand my idea (CS:GO is using that conc…
Advertisement
Advertisement
Advertisement