Latest DefendTower Activity
![How to transverse a road in a defend the tower game](https://uploads.gamedev.net/forums/monthly_2019_11/f8a8288dc8584b10bf3d2172d8603beb.bg.jpg)
G-Dot said:1024 said:Collision boxes and A* seems like overkill. Why not have fixed directions (the yellow line in your example) that the units follow? You can have one path for every different image/level, and the units can follow it like they are on rails.
I think that this is the best solution …
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