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One thing that seems to be missing is any discussion of ray tracing algorithms. For instance, you could have the students implement a simple Whitted ray tracer or possibly a path tracer. This could also include discussion of acceleration structures and BVH, which is good general knowledge to have.

W…

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@ceo355 : your thread has been thoroughly hijacked. If you still have a question, you'll need to start a new thread. 

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I've been working on building out my program for Academy of Games which will be a Video Game Developer Membership Program focusing on Real Games, Real Results.

To that end I am offering a LIMITED amount of FREE BETA user accounts as I build up the program from scratch.  If you're serious about …

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