Latest contactshadows Activity
![Approximated contact shadows from bent normals](https://uploads.gamedev.net/blogs/monthly_2020_09/4d50e63b9180476aa382d9ca8f3b1eee.autolightNew2.gif)
Hi everyone,
Today I want to talk about rendering. Last time, I implemented some random dungeons generation. Since the map can get a bit labyrinthic, I wanted to find a way to help the players orientate themselves. So I decided to add torches that auto-ignite when you get close to them;
But it means…
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