Advertisement

Latest computergraphics Activity

@cgrant Many thanks for the reply, I will see the link that you sent to me 

7,492 views
Advertisement

One thing that seems to be missing is any discussion of ray tracing algorithms. For instance, you could have the students implement a simple Whitted ray tracer or possibly a path tracer. This could also include discussion of acceleration structures and BVH, which is good general knowledge to have.

W…

5,940 views
How to calculate depth slope of the polygon

Hi

I'm trying to implement wireframe drawing with hidden line removal. In the geometry shader I make lines from the input triangle. I plan to change the z-value in the geometry shader so that the lines are closer to the camera to avoid stippling (maybe this approach is wrong too). 

I want to do the s…

4,181 views
Shaders for Beginners (with examples in OpenGL and Defold)

I had many problems with understanding shaders, but after getting a grasp - it is so easy, convenient and powerful! I present to you my twisted version of understanding this, hoping it will help other aspiring devs ?

This is my slow path from a total noob to a less-noob-ish shader programmer ? It wi…

14,720 views
Advertisement
Advertisement
Advertisement