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As a programmer, it is very important to follow a coding standard and make sure others can read and easily understand his code. While there’s not majority guideline of coding standard in Unity and C#, you can somehow write whatever you like, but in this article I’m going to show you our style and f…
If you're a seasoned programmer, you might know this already, but it's also likely that you ignore it for the same reason.
I am a huge fan of writing clear, readable code, so in stead of a pure devblog, I wanted to spend some time on what I think should be adopted by every programmer - readabi…
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