Advertisement

Latest CloudGaming Activity

I am trying to build a client-server OpenGL rendering environment in an ethernet-connected LAN computer. So the idea is to build a game and have one server running the application and rendering the scenes (plural) and send it to multiple clients.

It is basically a research project and my argument is…

4,267 views
Advertisement
StreamSDK Powered SNES w/Online Multiplayer Tutorial

Introduction

Marketing a new product can be difficult. It’s doubly difficult when it’s in a new space, like real-time streaming … if that’s even the right way to classify StreamSDK. Pursuant to this challenge, one way to reach people is to present novel new demos that showcase the power of the platf…

10,926 views
JeremyAlessi
April 08, 2020 07:57 PM
StreamSDK Powered SNES (Teenage Mutant Ninja Turtles IV w/Online Multiplayer)

StreamSDK has unlimited use cases, but game streaming and the inherit feature of going online multiplayer with ease is a fun one! 

In this case, we're running the Super Nintendo rendition of Teenage Mutant Ninja Turtles from inside Unity on a PC and then playing it in online two-player mode fro…

7,126 views
JeremyAlessi
March 05, 2020 03:10 PM
PixelCast 27, Jay Moore, Garage Games, Blockchain, and Community!

In episode 27 Jeremy reunites with Jay Moore, who was there at the beginning of Jeremy's career and helped him launch Aerial Antics, one of the first 12 games that Garage Games published. Garage Games launched the "indie game" movement as we know it today. Jay and Jeremy both have been involved wit…

4,257 views
Advertisement
Advertisement