Latest campaign Activity
![DevBlog 19 - Campaign Screen, Level Loading, and 3D UI](https://uploads.gamedev.net/blogs/monthly_2022_03/large.6a6821b4b7d8493c81511a75740634ca.sa_vid19_tbn1.jpg)
A from-scratch C++ dynamic 3D animating UI system using spatial hash grid!
I've defined my game's main menu using this system.
Buttons are constructed from shared "lasers".
That is, when we go a screen, the buttons request lasers to make up their shape.
These lasers are requested from a pool, an…
Advertisement
Advertisement
Advertisement