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As a former game dev myself I understand how tiring game dev is and I want to help game devs with that. I am willing to partner up with game devs and offer to do the entirety of the modelling and texturing work therefore enabling them to work on more projects and get more money in their pockets.
Mod…
@nicolasdek79 , isn't that your own blog? It's signed Nicolas de Kerchove
The original blog is from Itch.io
The curse does not end with dreams that are dreaded, as the weight of the binds does not fade away; numbing the soul and scorching the beast. There is no warmth that is loving to embrace, as the depths of the caves have long forgotten the dwarf that was once above.
A…
Conducting a survey for indie game developers. Please take part, I will later post the results here!
Also, isn't it a little silly to think that indie game devs (who want to do everything themselves, and have little or no money to spend on external vendors) could be a good target clientele for your business?
Nobody's noticed that you're replying to a year-old post?
Thread locked.
Gnollrunner said:
It definitely solves a technical problem nicely.
Game players / buyers don't have technical problems, though. That's my whole point!
Just run the napkin math: Assuming you have a 4km x 4km area to fill with compelling content, how many artist-hours does that take to build?
If you're b…
The Finns know more than just great music — they also produce terrific games. This little country, with its 5 million people and a mere 240 gamedev studios, boasts €2.2 billion in annual gaming market revenue. You’ve heard of Supercell, Rovio, Remedy Entertainment, Housemarque, Seriously Entertain…
I might be wrong, but I'm 80% sure that when you think about your career, you think "What do I want to do?"
From there you kinda pick something that's interesting to YOU and go from there.
If you want to be an indie game developer, this means you probably work on the game YOU want to make.
If you want…