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Latest battle Activity

Moved to the Your Announcements board. Announcements, advertisements, vlog links, etc., are not permitted in the discussion forums. Good luck with your demo, and welcome to gamedev.net. Before posting again, please familiarize yourself with the various features of our site and review our community …

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I tend to shy away from permadeath as a mechanic, it feels like invalidating hours of progress based on a mistake that may have only taken a few seconds. In your case you could have battles take on a sort of wager system, where players pit money or even certain cards against each other. That way lo…

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@Phoeniix also, all your code is way too much to read in a forum.

If you have a particular query you want help with, then all you need to post is:

  • the important columns of the table (the columns actually used in the query, and any primary key)
  • the query text you're actually running
  • an example of the r…
  • 5,145 views

    @fleabay sorry if our game is named after another game, but our game is a tower rush game not an FPS game

    4,909 views
    How to easily make your own Bow and Arrow SFX !
    Ever wondered if you could create your own sound effects without relying on a sound designer or having to look through huge sound banks to find the perfect sound for your project? You are at the right place! Here is a first episode of many tutorials to help you create your own sounds, with no sound knowledge, minimum equipment, and without leaving your home! Let's start with a very simple and straight forward, and yet so useful especially in adventure or survival games: bows and arrows!
    12,744 views
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