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Input generated in-between snapshots gets lost, best approach?

Thanks for your help, it does make sense that I'm not constrained in any way by the snapshot rate, I can send snapshots every 20hz AND also send other small stuff between them (like weapon events).

Thank you all.

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https://discord.me/baas

Tons of folks here, including official staff from Microsoft PlayFab, Photon, Amazon GameTech, and 9 others ? Collab with other mplayer devs and ask questions!

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