Latest attributes Activity
I've seen many people suffering when it comes to creating more complex attribute systems for games, in particular RPG and Strategy ones. Dealing with multiple entities and formulas can be daunting.
For that matter, i decided to share a simple library that handles that in an event and data-driven way…
I have started my little project a couple of days ago in Unity, and so there's already some stuff to be written about.
Today, my work from two first days. Tommorow, I'll write about the third and the fourth day. As the time goes on I hope to post whenever I make a bigger commit to my repositor…
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