Latest ActionRPG Activity
Cooperative Multiplayer
- Revive, heal, damage boost, raise defense…
I began this whole "i want to become a game composer" journey ~10 years ago and went all in. Working at festivals by day, composing by night. I spent all the money i earned on new vst's and equipment + daily costs and ~2 years ago i was able to quit my side-job and focus 100% on composing music, si…
@Launcher111 hello there it's always nice to meet a fellow writer, as for the project, it will be a larger scale one. I'm writing the story as a web novel with the same name, check it out if you're interested ?
Get an early, in-game look at Natural Balance: Chronicles, a new indie isometric Action RPG that is currently in pre-alpha development by Tocino Games.
- Website: http://tocinogames.cl/games/natural-balance-chronicles/
- Discord: https://discord.gg/QduFSKz (Join now for Pre-Alpha Supporter benefits!)
- Twit…
Dev Bits - A first look at our work in progress on adding Familiars into the game. Unlike typical pets, these equipable creatures will provide the player with passive stats and an ability that you can activate.
Here we are with «There Is No Light» — Action RPG in a dark post-apocalyptic setting, which tells one a story of a fallen civilization living underground, its appalling religious rituals and a protagonist going up against this world.
- Engage with the world your own way — the game doesn’t imp…
If you want something to work, you'd better make it yourself!
At least that's how things usually turn out . . . Eventually.
So in my last entry, I quickly jumbled up some of the key movement features I'd wish to see in EOTH. However, the result…
In the case the link is missing for the video: https://youtu.be/8Aqs0DmJOMw
In the spirit of continuation (from last entry)In this stage of development, I wanted to prototype how the player would be able to move around in the game: Only using basic movements and actions that are available for all p…