Improbable has released the latest update for its Unreal Engine Game Development Kit. SpatialOS for Unreal 2020.2 enables developers using Unreal Engine to make computationally demanding multiplayer games easier and faster than previously possible.
The update features improvements and optimizations to AI Offload, making this feature playtest-ready for developers. AI Offload was developed in collaboration with Midwinter Entertainment, an Improbable game studio. Midwinter’s upcoming game Scavengers uses AI Offload with Unreal Engine to populate a systems-heavy game world with 60 human players and a 5-to-1 AI to player ratio.
This update also includes significant performance improvements and a pricing update that makes SpatialOS pricing clearer and more flexible, and running a game using SpatialOS more cost-efficient for most game types. Developers can also preview zoned servers, which enable increased game scale and complexity, and support for teams developing and playtesting on iOS and Android.
Learn more from the blog post at https://improbable.io/blog/spatialos-for-unreal-20202.
Only 60 players in a shard? Why bother with Spatial OS?