MicroProse, the legendary game developer, and UNIGINE, the developer of the advanced real-time 3D engine, agreed on a strategic partnership to apply UNIGINE’s outstanding technologies to create top-class games.
MicroProse, a video game publisher and developer founded by Bill Stealey and Sid Meier in 1982, teams up with UNIGINE to use its new UNIGINE 2 real-time 3D engine. MicroProse line-up of games is being announced bit by bit and the team is hard at work to give its developers the best tools to achieve the quality standard that the MicroProse brand is well known for. Teaming up with UNIGINE to use the new UNIGINE 2 Sim SDK is one of the steps the company is taking to ensure its simulation and open-world games are based on the best technology and deliver the best performance possible.
UNIGINE 2 is a real-time 3D engine packed together with C++/C# API, and visual tools for the creation of high-end games and interactive applications. The distinguishing features of UNIGINE are handling of the very large virtual worlds, outstanding performance on complex 3D scenes, and a rich set of modules available right out of the box. UNIGINE Engine is a universal framework for aerospace / land / maritime scenarios. It is used in both enterprise (professional simulators, GIS and smart city apps, digital twins in 3D), and entertainment areas (games, video production). More than 250 companies around the world are the customers of UNIGINE. The recently released free Community edition of the SDK is already in use by tens of thousands of technology enthusiasts. UNIGINE engine also is a core of popular GPU benchmarks series (including Heaven and Superposition).
“I see that the UNIGINE 2 engine is the perfect development platform for wargames by MicroProse. The level of visual fidelity, the scale of the virtual world - everything matches their high ambitions. Since UNIGINE is designed for the creation of projects in all domains - be it air, land, sea, or space - I believe that this partnership will allow the creation of the full spectrum of games by MicroProse. Personally, I am eager to play new games by this legendary studio.” - Denis Shergin, CEO and founder of UNIGINE
About MicroProse
MicroProse, founded in 1982, is a world-famous company, known for developing groundbreaking, classics and cult game titles like the Falcon, F15 Strike Eagle, Silent Service, Gunship, Grand Prix, Civilization, B-17 The Mighty Eighth and X-COM series and many more simulation games, that sold millions of copies each at retail.
Today, MicroProse is not only remaking select classics from its past but also paving the road to next-generation, state of the art games that will create the memories and experiences of the demanding new generations of gamers.
About UNIGINE
Established in 2005, UNIGINE is a global company focused on real-time 3D technologies, delivering powerful B2B and B2C solutions for simulation, visualization, scientific research, video games, virtual reality systems, and more. UNIGINE has received worldwide acclaim for developing its proprietary 3D visualization system.
The company is also well-known for a series of GPU benchmarks that can be effectively used to determine the stability and performance of the PC hardware.
More than 250 companies worldwide use UNIGINE technologies to perform a wide variety of business tasks: simulation & training, digital twins, urban planning, scientific research, and engineering. Over 15 years of R&D, UNIGINE launched 170+ SDK releases and delivered its products to millions of users worldwide. The company is headquartered in Luxembourg and can be found online at unigine.com.