LunarG Releases New Vulkan SDKs

Published December 23, 2019 (updated December 23, 2019 02:37 AM)
Advertisement

LunarG has released new Vulkan SDKs based on the 1.1.130.0 header with maintenance updates, the latest extensions, and a link to the Vulkan License Registry.

Specific updates in this release include:

  • Licensing for the SDK is clarified with the release of the Vulkan License Registry. In addition, the SDK license has been updated.
  • Improved validation layer coverage and bug fixes
  • Since the release of SDK 1.1.126.0, the following extensions have been added to the Vulkan spec and may be supported by a Vulkan device. To query extensions available to a given physical device, call
  • vkEnumerateDeviceExtensionProperties() or run vulkaninfo.
  • VK_EXT_tooling_info
  • VK_KHR_buffer_device_address
  • VK_KHR_performance_query
  • VK_KHR_separate_depth_stencil_layouts

Also of note, the vktrace and vkreplay tools will be removed in 3-6 months and replaced with GFX Reconstruct.



Cancel Save
0 likes 0 comments

Comments

Nobody has left a comment. You can be the first!
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Profile
Author
Advertisement
Advertisement
Advertisement