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Looking for an A* tutorial..

Started by June 11, 2002 12:47 AM
8 comments, last by Prettyboyfs 22 years, 7 months ago
Im surrently working on a RTS game, and was wondering if anyone could point me in a good direction, on a good site, with a good tutorial. Thanks in advance Pretty
This site is an excellent reference for A*
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There''s a fantastic set of links under the "Articles & Resources" section above. There is one there that helped ME to understand A*... I''m sure it would suffice for you.

Dave Mark
President and Lead Designer
Intrinsic Algorithm Development

"Reducing the world to mathematical equations!"

Dave Mark - President and Lead Designer of Intrinsic Algorithm LLC
Professional consultant on game AI, mathematical modeling, simulation modeling
Co-founder and 10 year advisor of the GDC AI Summit
Author of the book, Behavioral Mathematics for Game AI
Blogs I write:
IA News - What's happening at IA | IA on AI - AI news and notes | Post-Play'em - Observations on AI of games I play

"Reducing the world to mathematical equations!"

I could write you one.
Never think you are great, for you did not create yourself.
ME ME, write ME one!
"Though i walk through the valley of the shadow of death, iwill fear no evil, for i am the meanest motherfucker in the valley."
I could write you one too... (hehe, just like sharing candy)

But you should wait untill my exams are over...





Never think you are great, for you did not create yourself.
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heh heh heh, custom tailored tutorials!! If you have time write me one, if you don''t, then don''t worry abou it.
"Though i walk through the valley of the shadow of death, iwill fear no evil, for i am the meanest motherfucker in the valley."
I''ve now agreed on writing one with... whats his name again... err... looking up.... please waith.... slow drive... aah, got it: Stephen Keefer.

It''ll be with pathpoints and in 3d I believe.
We''ll post it to GameDev.net and other sites, or create our own site, we didn''t discuss that yet, but yo guys WILL get it! (Where else would we be writing it for?)




Never think you are great, for you did not create yourself.
Check out the A* tutorials on this page
http://agdn.cjb.net

It uses the allegro graphics library for output, but the A* class is very well commented.
http://tricks.icarusindie.com/downloads/spath.zip

That''s full working source with demo for the A* algo.

I forget where I found it. Putting it in a class and using it with your own project is pretty trivial. It needs a bit of work but it''ll get you started.

Ben


IcarusIndie.com [ The Rabbit Hole | The Labyrinth | DevZone | Gang Wars | The Wall | Hosting ]

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