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I desperately need help please read

Started by June 08, 2002 04:56 PM
12 comments, last by dssephiroth 22 years, 6 months ago
Ok Im just gettting into my one game development, I already got the idea setup and now it''s just about developing it. I want to make a online multiplayer game. So far I only have Microsoft visual c++ 6.0 and dont even know how to use it. I want the game to be 3-d cell shading also im totally lost please teach me anybody. I''ve been hearing about directx and all these other stuff and dont now what to do. I want to make it a windows application (dos sucks) and need to make a login screen I''m pathetic aren''t I? I''m just a lost blind sheep looking for a shepard. PLEASE HELP ME
Start Here
---visit #directxdev on afternet <- not just for directx, despite the name
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baby steps.
you have to learn to crawl before you can walk.
you have to learn to walk before you can run.

1)Start by learning C++.
Write simple console games like black jack.
2)Move onto a simple Windows application
Rewrite your simple games in an event driven window.
3)Dive into DirectX or OpenGL
Write a simple game with 2D graphics (i.e. tetris)
4)Start on simple 3d programming...

you get the idea.
I tried it now im confused more
quote: Original post by dssephiroth

I want to make it a windows application (dos sucks)


...You need to learn basic programming first, API is very complicated if you dont even know about the different data types.. and as far as a 3d game goes.. plan on learning for a few years.. start small and work your way big
invective thanks but can you tell me what programs I need and send tutorials if you have any to dssephiroth@yahoo.com
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I want to learn how to make 3d cellshading as soon as possible
and online multi player stuff
lol kid, you''ve got a few years ahead of you before you can start that
What''s cell shading?

By the way, Thinking in C++ is a great book, and it''s free. But you should probably find some tutorials to read first. Try searching google. Once you start to grasp the concepts, download Thinking in C++ at http://www.mindview.net/Books/TICPP/ThinkingInCPP2e.html . I really like this book because it introduces object oriented programming and helpful objects early on.

Anyway, good luck.
Go to the link I posted and read it slowly.
---visit #directxdev on afternet <- not just for directx, despite the name

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